PerformanceTest Mobile11.0.1000



Publisher Description

PassMark Software, the leader in PC benchmarks, now brings you benchmarks for mobile devices. Fast, easy to use, mobile device speed testing and benchmarking. PassMark PerformanceTest(TM) Mobile allows you to objectively benchmark a mobile device using a variety of different speed tests.

*Find out if your device is performing at its best.
*View past results online at http://www.iphonebenchmark.net.
*Measure the effect of configuration changes and upgrades.
*Make objective independent measurements on which to base your purchasing decision.

Seventeen standard benchmark tests are available in five test suites!

Test Suites:
*CPU Tests - Mathematical operations, compression, encryption and more
*Disk Tests - Reading and writing files to internal storage
*Memory Tests - Read and Write tests
*2D Graphics Tests - Simple & Complex Vectors and image rendering and filters tests
*3D Graphics Tests - Simple bouncing ball test, a more complex scenes, and a Space Battle Test using Unity.

Version History -Updated CPU names for newer devices
-Updated version number to V11 to match current PerformanceTest Windows/Linux/Mac releases.
-Resubmitted to adhere to App Store requirements (now iOS 11.0 minimum). 11.0.1000 05/22/2023 PerformanceTest Mobile V10 for iOS (yes, we skipped some version numbers...) has been updated to run the same CPU tests as the desktop PerformanceTest V10 software. The CPU Rating* (i.e. CPU Mark) can now be used to compare directly with other CPUs on https://www.cpubenchmark.net website.

*Note: ONLY CPU Tests are comparable to other versions of PerformanceTest. Work on porting other test suites is ongoing. 10.0.1000 02/09/2021 Updated native tests to use minstd_rand instead of rand to standardize tests with other PerformanceTest platforms releases. 2.2.3 11/14/2020 Addressed items from Xcode code analyzer (fixed bugs and possible object leaks). 2.2.2 07/26/2020 Changed CPU Tests to use a longer test duration to exert the all cores for more consistent results. 2.2.1 04/22/2020 Change: Fixed optimization issue where scores were grossly inflated scores were scaled/adjusted.

-Compression Test, Replace the existing algorithm with a new version that uses the Cypto++ Gzip library. Previous versions of PerformanceTest were using a Adaptive encoding algorithm, which gave good compression rates on text, but wasn't in common use. Zip is the defacto standard for real world data compression.
-Encryption test, removed Salsa and TwoFish from the sub tests that are run and replaced them with an ECDSA (Elliptic Curve Digital Signature Algorithm) sub test. Previously V1 had 4 sub-tests. These were, TwoFish, AES, Salsa20 & SHA256. Now we have three sub-tests. AES, ECDSA & SHA256. These are all algorithms that are heavily used in the real world.
-Integer Math, made some changes to add better support for out of order execution. This makes the algorithm less linear and gives modern CPUs the change to get more calculations done in parallel.
-Added a Cross-platform mark to the CPU test, made up of the Integer, Floating point, sorting and prime test scores. 2.2 04/12/2020 -Compression Test, Replace the existing algorithm with a new version that uses the Cypto++ Gzip library. Previous versions of PerformanceTest were using a Adaptive encoding algorithm, which gave good compression rates on text, but wasn't in common use. Zip is the defacto standard for real world data compression.
-Encryption test, removed Salsa and TwoFish from the sub tests that are run and replaced them with an ECDSA (Elliptic Curve Digital Signature Algorithm) sub test. Previously V2 had 4 sub-tests. These were, TwoFish, AES, Salsa20 & SHA256. Now we have three sub-tests. AES, ECDSA & SHA256. These are all algorithms that are heavily used in the real world.
-Integer Math, made some changes to add better support for out of order execution. This makes the algorithm less linear and gives modern CPUs the change to get more calculations done in parallel.
-Added a Cross-platform mark to the CPU test, made up of the Integer, Floating point, sorting and prime test scores.

Note: Scores/Marks will be monitored and scaled/adjusted in future release of software to scale with previous marks. 2.1 04/04/2020 -Compression Test, Replace the existing algorithm with a new version that uses the Cypto++ Gzip library. Previous versions of PerformanceTest were using a Adaptive encoding algorithm, which gave good compression rates on text, but wasn't in common use. Zip is the defacto standard for real world data compression.
-Encryption test, removed Salsa and TwoFish from the sub tests that are run and replaced them with an ECDSA (Elliptic Curve Digital Signature Algorithm) sub test. Previously V2 had 4 sub-tests. These were, TwoFish, AES, Salsa20 & SHA256. Now we have three sub-tests. AES, ECDSA & SHA256. These are all algorithms that are heavily used in the real world.
-Integer Math, made some changes to add better support for out of order execution. This makes the algorithm less linear and gives modern CPUs the change to get more calculations done in parallel.
-Added a Cross-platform mark to the CPU test, made up of the Integer, Floating point, sorting and prime test scores.

Note: Scores/Marks will be scaled/adjusted in future release of software to scale with previous marks. 2.0 02/25/2020 -Updated text strings for newer iOS devices.
-Fixed benchmark submission error message.
-Increased object counts in 3D tests.
-Fixed miscellaneous bugs.
-Preparation/Updated for 64-bit. 1.2.0 06/27/2017 Updated Graphic 2D tests. 1.1.0 06/08/2012 - Single test can be run by selecting the individual tests. Benchmark submissions only allowed on full benchmark run.
- 3D Graphic Test Suite Updated.
- 2D Graphic's Complex Test should now perform better.
- About Tab refreshed.
- Bug and user usabilities fixes. 1.0.0 05/10/2012 Bug Fixes.
Better support for iPads. 2D & 3D tests should run in full screen.
Adjusted scaling and scoring for CPU calculations.
Fixed crash error on some iPod Touch G2 Devices when reading from disk.
Optimize some of the 2D Graphics code.
2D filters test will now use CIFilters for Greyscale and Brightness adjustments if supported.
3D Test will take into account resolution of device. 0.4.4 03/28/2012 Bug fixes. 0.4.3 03/17/2012 0.4.2 03/03/2012



About PerformanceTest Mobile

PerformanceTest Mobile is a free app for iOS published in the Other list of apps, part of Network & Internet.

The company that develops PerformanceTest Mobile is PassMark Software Inc. The latest version released by its developer is 11.0.1000.

To install PerformanceTest Mobile on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-15 and was downloaded 59 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the PerformanceTest Mobile as malware if the download link is broken.

How to install PerformanceTest Mobile on your iOS device:

  • Click on the Continue To App button on our website. This will redirect you to the App Store.
  • Once the PerformanceTest Mobile is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
  • If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
  • After PerformanceTest Mobile is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
  • Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.

Program Details


General

Publisher
Released Date
2026-10-15
Languages
English

Category

Category
Subcategory

System requirements

Operating systems
iOS

Download information

File size
92 bytes
Total downloads
59

Pricing

License model
Free
Price

Version History


Here you can find the changelog of PerformanceTest Mobile since it was posted on our website on 2016-09-28. The latest version is 11.0.1000 and it was updated on Soft112 on 18 October, 2026. See below the changes in each version:

version 11.0.1000

posted on 2026-10-15

Version History -Updated CPU names for newer devices
-Updated version number to V11 to match current PerformanceTest Windows/Linux/Mac releases.
-Resubmitted to adhere to App Store requirements (now iOS 11.0 minimum). 11.0.1000 05/22/2023 PerformanceTest Mobile V10 for iOS (yes, we skipped some version numbers...) has been updated to run the same CPU tests as the desktop PerformanceTest V10 software. The CPU Rating* (i.e. CPU Mark) can now be used to compare directly with other CPUs on https://www.cpubenchmark.net website.

*Note: ONLY CPU Tests are comparable to other versions of PerformanceTest. Work on porting other test suites is ongoing. 10.0.1000 02/09/2021 Updated native tests to use minstd_rand instead of rand to standardize tests with other PerformanceTest platforms releases. 2.2.3 11/14/2020 Addressed items from Xcode code analyzer (fixed bugs and possible object leaks). 2.2.2 07/26/2020 Changed CPU Tests to use a longer test duration to exert the all cores for more consistent results. 2.2.1 04/22/2020 Change: Fixed optimization issue where scores were grossly inflated scores were scaled/adjusted.

-Compression Test, Replace the existing algorithm with a new version that uses the Cypto++ Gzip library. Previous versions of PerformanceTest were using a Adaptive encoding algorithm, which gave good compression rates on text, but wasn't in common use. Zip is the defacto standard for real world data compression.
-Encryption test, removed Salsa and TwoFish from the sub tests that are run and replaced them with an ECDSA (Elliptic Curve Digital Signature Algorithm) sub test. Previously V1 had 4 sub-tests. These were, TwoFish, AES, Salsa20 & SHA256. Now we have three sub-tests. AES, ECDSA & SHA256. These are all algorithms that are heavily used in the real world.
-Integer Math, made some changes to add better support for out of order execution. This makes the algorithm less linear and gives modern CPUs the change to get more calculations done in parallel.
-Added a Cross-platform mark to the CPU test, made up of the Integer, Floating point, sorting and prime test scores. 2.2 04/12/2020 -Compression Test, Replace the existing algorithm with a new version that uses the Cypto++ Gzip library. Previous versions of PerformanceTest were using a Adaptive encoding algorithm, which gave good compression rates on text, but wasn't in common use. Zip is the defacto standard for real world data compression.
-Encryption test, removed Salsa and TwoFish from the sub tests that are run and replaced them with an ECDSA (Elliptic Curve Digital Signature Algorithm) sub test. Previously V2 had 4 sub-tests. These were, TwoFish, AES, Salsa20 & SHA256. Now we have three sub-tests. AES, ECDSA & SHA256. These are all algorithms that are heavily used in the real world.
-Integer Math, made some changes to add better support for out of order execution. This makes the algorithm less linear and gives modern CPUs the change to get more calculations done in parallel.
-Added a Cross-platform mark to the CPU test, made up of the Integer, Floating point, sorting and prime test scores.

Note: Scores/Marks will be monitored and scaled/adjusted in future release of software to scale with previous marks. 2.1 04/04/2020 -Compression Test, Replace the existing algorithm with a new version that uses the Cypto++ Gzip library. Previous versions of PerformanceTest were using a Adaptive encoding algorithm, which gave good compression rates on text, but wasn't in common use. Zip is the defacto standard for real world data compression.
-Encryption test, removed Salsa and TwoFish from the sub tests that are run and replaced them with an ECDSA (Elliptic Curve Digital Signature Algorithm) sub test. Previously V2 had 4 sub-tests. These were, TwoFish, AES, Salsa20 & SHA256. Now we have three sub-tests. AES, ECDSA & SHA256. These are all algorithms that are heavily used in the real world.
-Integer Math, made some changes to add better support for out of order execution. This makes the algorithm less linear and gives modern CPUs the change to get more calculations done in parallel.
-Added a Cross-platform mark to the CPU test, made up of the Integer, Floating point, sorting and prime test scores.

Note: Scores/Marks will be scaled/adjusted in future release of software to scale with previous marks. 2.0 02/25/2020 -Updated text strings for newer iOS devices.
-Fixed benchmark submission error message.
-Increased object counts in 3D tests.
-Fixed miscellaneous bugs.
-Preparation/Updated for 64-bit. 1.2.0 06/27/2017 Updated Graphic 2D tests. 1.1.0 06/08/2012 - Single test can be run by selecting the individual tests. Benchmark submissions only allowed on full benchmark run.
- 3D Graphic Test Suite Updated.
- 2D Graphic's Complex Test should now perform better.
- About Tab refreshed.
- Bug and user usabilities fixes. 1.0.0 05/10/2012 Bug Fixes.
Better support for iPads. 2D & 3D tests should run in full screen.
Adjusted scaling and scoring for CPU calculations.
Fixed crash error on some iPod Touch G2 Devices when reading from disk.
Optimize some of the 2D Graphics code.
2D filters test will now use CIFilters for Greyscale and Brightness adjustments if supported.
3D Test will take into account resolution of device. 0.4.4 03/28/2012 Bug fixes. 0.4.3 03/17/2012 0.4.2 03/03/2012

version 11.0.1000

posted on 2023-05-22

May 22, 2023
Version 11.0.1000
-Updated CPU names for newer devices
-Updated version number to V11 to match current PerformanceTest Windows/Linux/Mac releases.
-Resubmitted to adhere to App Store requirements (now iOS 11.0 minimum).

version 11.0.1000

posted on 2023-05-22

-Updated CPU names for newer devices
-Updated version number to V11 to match current PerformanceTest Windows/Linux/Mac releases.
-Resubmitted to adhere to App Store requirements (now iOS 11.0 minimum).

version 10.0.1000

posted on 2021-02-09

Feb 9, 2021 Version 10.0.1000
PerformanceTest Mobile V10 for iOS (yes, we skipped some version numbers...) has been updated to run the same CPU tests as the desktop PerformanceTest V10 software. The CPU Rating* (i.e. CPU Mark) can now be used to compare directly with other CPUs on https://www.cpubenchmark.net website.

*Note: ONLY CPU Tests are comparable to other versions of PerformanceTest. Work on porting other test suites is ongoing.

version 2.2.3

posted on 2020-11-14

Nov 14, 2020 Version 2.2.3
Updated native tests to use minstd_rand instead of rand to standardize tests with other PerformanceTest platforms releases.

version 2.2.2

posted on 2020-07-26

Jul 26, 2020 Version 2.2.2
Addressed items from Xcode code analyzer (fixed bugs and possible object leaks).

version 2.2.1

posted on 2020-04-22

Apr 22, 2020 Version 2.2.1
Changed CPU Tests to use a longer test duration to exert the all cores for more consistent results.

version 2.2

posted on 2020-04-12

Apr 12, 2020 Version 2.2
Change: Fixed optimization issue where scores were grossly inflated scores were scaled/adjusted.

-Compression Test, Replace the existing algorithm with a new version that uses the Cypto++ Gzip library. Previous versions of PerformanceTest were using a Adaptive encoding algorithm, which gave good compression rates on text, but wasn't in common use. Zip is the defacto standard for real world data compression.
-Encryption test, removed Salsa and TwoFish from the sub tests that are run and replaced them with an ECDSA (Elliptic Curve Digital Signature Algorithm) sub test. Previously V1 had 4 sub-tests. These were, TwoFish, AES, Salsa20 & SHA256. Now we have three sub-tests. AES, ECDSA & SHA256. These are all algorithms that are heavily used in the real world.
-Integer Math, made some changes to add better support for out of order execution. This makes the algorithm less linear and gives modern CPUs the change to get more calculations done in parallel.
-Added a Cross-platform mark to the CPU test, made up of the Integer, Floating point, sorting and prime test scores.

version 2.1

posted on 2020-04-04

Apr 4, 2020 Version 2.1
-Compression Test, Replace the existing algorithm with a new version that uses the Cypto++ Gzip library. Previous versions of PerformanceTest were using a Adaptive encoding algorithm, which gave good compression rates on text, but wasn't in common use. Zip is the defacto standard for real world data compression.
-Encryption test, removed Salsa and TwoFish from the sub tests that are run and replaced them with an ECDSA (Elliptic Curve Digital Signature Algorithm) sub test. Previously V2 had 4 sub-tests. These were, TwoFish, AES, Salsa20 & SHA256. Now we have three sub-tests. AES, ECDSA & SHA256. These are all algorithms that are heavily used in the real world.
-Integer Math, made some changes to add better support for out of order execution. This makes the algorithm less linear and gives modern CPUs the change to get more calculations done in parallel.
-Added a Cross-platform mark to the CPU test, made up of the Integer, Floating point, sorting and prime test scores.

Note: Scores/Marks will be monitored and scaled/adjusted in future release of software to scale with previous marks.

version 2.0

posted on 2020-02-25

Feb 25, 2020 Version 2.0
-Compression Test, Replace the existing algorithm with a new version that uses the Cypto++ Gzip library. Previous versions of PerformanceTest were using a Adaptive encoding algorithm, which gave good compression rates on text, but wasn't in common use. Zip is the defacto standard for real world data compression.
-Encryption test, removed Salsa and TwoFish from the sub tests that are run and replaced them with an ECDSA (Elliptic Curve Digital Signature Algorithm) sub test. Previously V2 had 4 sub-tests. These were, TwoFish, AES, Salsa20 & SHA256. Now we have three sub-tests. AES, ECDSA & SHA256. These are all algorithms that are heavily used in the real world.
-Integer Math, made some changes to add better support for out of order execution. This makes the algorithm less linear and gives modern CPUs the change to get more calculations done in parallel.
-Added a Cross-platform mark to the CPU test, made up of the Integer, Floating point, sorting and prime test scores.

Note: Scores/Marks will be scaled/adjusted in future release of software to scale with previous marks.






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Downloads: 59
Updated At: 2026-10-18
Operating System: iOS
License Type: Free

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